Did Seebright Just Launch Google Cardboard for AR?

VRWorld

Case in point is Microsoft’s HoloLens, where a development kit will set you back for $3000. Most importantly, the SDK comes with support for Unity Engine and Unreal Engine – you can build and test your own application almost immediately. Apple Augmented Reality (AR) Breaking Business Entertainment Facebook Game Developer Conference (GDC) Google Hardware Microsoft News Samsung startups Virtual Reality (VR) Wearables AAPL Cardboard VR GOOG Google Glass HoloLens Seebright

Meet Bobby, the 3D-Scanned Teddy Bear (XR News 8/15/19)

XR for Business Podcast

This week, XR is taking us everywhere, from the surface of Mars, to ritzy Audi showrooms, to the svelte form of Bobby, a teddy bear 3D-scanned in real-time by Samsung’s new feature on the Note 10. NASA has used Microsoft’s HoloLens AR system to design its 2020 Mars rover.

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The XR Week Peek (2020.07.20): Oculus ready to manufacture the Quest S, Pico doubles-down on 3DOF, and more!

The Ghost Howls

The Fraunhofer Institute for Telecommunications (FIT) together with various partners from industry including Apple, Ericsson, Huawei, Intel, Microsoft, Qualcomm, and Son y has confirmed the release and official adoption of H.266/Versatile Video Coding (VVC).

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First Ever OpenXR Demo Heading To Siggraph 2018 This Week

UploadVR

The platform, which was announced at GDC last year, will be shown running an Unreal Engine VR demo inside both the StarVR and Microsoft’s Windows ‘Mixed Reality’ VR headsets at the event in Vancouver, Canada, from August 12th – 16th. The group includes over 140 members, with major players like Google, Sony, Valve, HTC, Samsung, Magic Leap, Oculus, AMD and Nvidia involved.

The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Facebook and Microsoft publish two interesting research projects for VR. This week, Facebook and Microsoft have released two interesting works from their R&D department. Upload VR) More info (Microsoft’s haptic research).

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XR News – August 12, 2019 – Meet Bobby, the 3D-Scanned Teddy Bear

XR for Business Podcast

This week, XR is taking us everywhere, from the surface of Mars, to ritzy Audi showrooms, to the svelte form of Bobby, a teddy bear 3D-scanned in real-time by Samsung's new feature on the Note 10. NASA has used Microsoft’s HoloLens AR system to design its 2020 Mars rover. Samsung showed off their new Note 10 with full 3D capture, rigging and animation capabilities: check out my LinkedIn post. NASA has used Microsoft’s HoloLens AR system to design its 2020 Mars rover.The U.S.

WebXR & A-Frame’s Co-Creator On The The Web’s Future & Why It Matters

Upload VR

When we released it, other companies jumped in and joined the initiative like Samsung and Microsoft and Oculus and the scope of the API grew to incorporate AR use cases also. Diego Marcos is one of the most important figures in WebXR’s story so far.

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What to Expect From VR at VRDC and GDC 2017

UploadVR

The Oculus Rift and Touch, HTC Vive, PlayStation VR (PSVR), Google Daydream, Samsung Gear VR, and so many other headsets are all available for purchase. What to Expect from Microsoft. With 2017 now in full swing and Microsoft moving their conference to a full day earlier at E3, we can expect that Scorpio and its VR functionality are likely being saved for that show too.

Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

Development is divided evenly across the HTC Vive and Oculus Rift platforms, each accounting for 31% of projects created, with other major VR platforms such as Samsung Gear VR, OSVR, and Daydream rounding out the bottom numbers. While the program was principally incubated by Crytek, students working in VR First labs tend use Unity (48%), followed by Unreal (20%) and then CRYENGINE (14%).

All the most important AR and VR news from the GDC 2018

The Ghost Howls

In my opinion , the true error is with the Vive 1 , that will get a price that is higher than the one of all the competitors… and that will cost as much as a Samsung Odyssey, notwithstanding its far lower features. The SDK offers native APIs, but also supports popular game engines like Unity and Unreal 4. Thanks to RTX, that is supported by Direct X’s Ray Tracing API DXR, that have been announced by Microsoft in the same days, we can have real-time photorealistic renderings.

The Ghost Howls’s VR Week Peek (2019.06.23): HTC teases the Vive Cosmos, Oculus announces AR at OC6 and much more!

The Ghost Howls

This could also be a move to counteract the probable future actions of Samsung, that is rumored to announce an amazing AR/VR hybrid standalone headset; The showcase of a new pro device based on the Half-Dome prototype , to fight the Valve Index… and that will become the Rift Pro; The announcement of a new Facebook Metaverse. nReal has also been sued by Epic Games for its name that is too close to “Unreal”. If the Paradise was in China, its name would be Qingdao.

2016: The year of VR in review

Infinityleap

Both Unity and Unreal Game engines tried their hands at creating a development environment in VR. Between these two, the Unreal toolkit is a little further along, but both need a lot of design and improvement and neither of these seems like it has surpassed the productivity of a traditional development environment. Samsung rigged up several rollercoasters at multiple Six Flags theme parks with Gear VR experiences.

Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009. So Microsoft said, “hey, let’s make it out-of-the-box useful. 6D.ai

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Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009. In his career, he’s been the director of product development of Samsung for VR and AR research and development, co-founder and CEO of Dekko, that created the first mobile holographic and mixed reality platform for iOS, 3D computer vision, and slam tracking. 6D.ai

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The Ghost Howls’s VR Week Peek (2019.08.05): SIGGRAPH shows cool XR stuff, Vive Cosmos will probably cost £700, VirtualLink may die and much more!

The Ghost Howls

video) More info (Unreal Engine with Octane Renderer) More info (Wi-fi is not enough for VR streaming). Microsoft has just released its OpenXR implementation, while other companies like Oculus and Epic Games are still working on theirs, and they will be released soon. Samsung gets a patent for an AR contact lens. Samsung has just won a patent for an augmented reality contact lens that contains: a display; a motion detection sensor; a communication module (antenna).