Remove Data Remove Simulation Remove Texas Remove Unreal
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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

I was lucky enough to get a job at UC Santa Barbara in a combination social psychology lab and computer science hub , where we were using VR to run experiments, to simulate the social world. Or Unreal if that’s your language. Or how does resolution or latency affect simulator sickness? This is 1999.

Training 536
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HR in XR, with BrainXchange’s Emily Friedman

XR for Business Podcast

Alan: So you mentioned EWTS, Enterprise Wearable Technology Summit in Dallas, Texas, correct? And while I don’t think the use cases are really there for consumers yet, and the devices aren’t quite there– although I was really impressed with Unreal’s mixed reality glasses. That is a huge amount of data.

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HR in XR, with BrainXchange’s Emily Friedman

XR for Business Podcast

Alan: So you mentioned EWTS, Enterprise Wearable Technology Summit in Dallas, Texas, correct? And while I don’t think the use cases are really there for consumers yet, and the devices aren’t quite there– although I was really impressed with Unreal’s mixed reality glasses. That is a huge amount of data.

article thumbnail

HR in XR, with BrainXchange's Emily Friedman

XR for Business Podcast

Alan: So you mentioned EWTS, Enterprise Wearable Technology Summit in Dallas, Texas, correct? And while I don't think the use cases are really there for consumers yet, and the devices aren't quite there-- although I was really impressed with Unreal's mixed reality glasses. That is a huge amount of data. Emily: Uh-huh.