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Intel Says Project Alloy VR/AR Headsets Are Coming in Q4 2017

Road to VR

At the press conference, Intel had 250 Oculus Rift stations which they used to show attendees the experiences they aimed to make possible in the future. Photo courtesy Intel.

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Intel’s CES 2017 Press Conference Put The Audience Inside VR

UploadVR Between Realities podcast

Above: Intel had an Oculus Rift headset at every seat at its CES 2017 press event. gigabytes of data per day. The second VR demo showed a waterfall in Vietnam, with every frame consisting of 3 gigabytes of video data. As Krzanich walked out on stage, he said, “We want to show you the future of this technology.

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Temple Run: CyArk Taps GPUs to Capture Visual Records of World Heritage Sites

NVidia VR

Today, CyArk has not only detailed photogrammetric data on 200 sites on all seven continents, it has started to deliver on the second part of its vision: opening up that data to the public in the hope that developers will create 3D virtual experiences. And they can get a non-commercial license to use the data, too.”.

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Believe the Hype: HypeVR’s Volumetric Video Capture is a Glimpse at the Future of VR Video

Road to VR

The idea is to capture not just a series of 360 pictures and string them together (like with traditional 360 cameras), but to capture the volumetric data of the scene for each frame so that when the world is played back, the information is available to enable the user to move inside the video.

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Three Decades of Medical VR, with Stanford’s Dr. Walter Greenleaf

XR for Business Podcast

Alan: One of the tools that I think we’re just starting to see come online is eye tracking and motion tracking, where we’re really able to get data points about humans that we’ve never had before. I mean, we collect a lot data, but we need to have the tools to analyze it. And that gives us some very powerful tools.

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Three Decades of Medical VR, with Stanford's Dr. Walter Greenleaf

XR for Business Podcast

Alan: One of the tools that I think we're just starting to see come online is eye tracking and motion tracking, where we're really able to get data points about humans that we've never had before. I mean, we collect a lot data, but we need to have the tools to analyze it. And that gives us some very powerful tools. Walter: Absolutely.

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Three Decades of Medical VR, with Stanford’s Dr. Walter Greenleaf

XR for Business Podcast

Alan: One of the tools that I think we’re just starting to see come online is eye tracking and motion tracking, where we’re really able to get data points about humans that we’ve never had before. I mean, we collect a lot data, but we need to have the tools to analyze it. And that gives us some very powerful tools.