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Top XR Stories of 2019

Tech Trends VR

Google Ends the Daydream. The key message to come out of Google I/O this year was that the company largely abandoned its plans to push forward the development of headsets and content for VR effectively retiring the Daydream and focusing on Augmented Reality features for the Google Lens instead. Training for Just About Anything.

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Excited about HoloLens 2? Looking back at groundbreaking use cases of HoloLens

EnterpriseWear

Behind the scenes at Microsoft is a team of designers and engineers who clearly listened to feedback from early enterprise users, including major companies like Boeing and Ford that have been using HoloLens for a few years now. Read on for three use cases of HoloLens that undoubtedly helped Microsoft to improve its Mixed Reality headset.

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Dissecting Virtual Frogs with VictoryXR’s Steve Grubbs

XR for Business Podcast

In September of 2016, I attended a group meeting with some folks in Dallas, and then by January of 2017, we had our first major product in a school. Steve: Well, it was a MetaVRse product that I downloaded to my phone some time, in Google Cardboard. We had a nice big bump at the beginning of the year with Microsoft.

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Dissecting Virtual Frogs with VictoryXR’s Steve Grubbs

XR for Business Podcast

In September of 2016, I attended a group meeting with some folks in Dallas, and then by January of 2017, we had our first major product in a school. Steve: Well, it was a MetaVRse product that I downloaded to my phone some time, in Google Cardboard. We had a nice big bump at the beginning of the year with Microsoft.

article thumbnail

Dissecting Virtual Frogs with VictoryXR's Steve Grubbs

XR for Business Podcast

In September of 2016, I attended a group meeting with some folks in Dallas, and then by January of 2017, we had our first major product in a school. Steve: Well, it was a MetaVRse product that I downloaded to my phone some time, in Google Cardboard. We had a nice big bump at the beginning of the year with Microsoft.

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HR in XR, with BrainXchange’s Emily Friedman

XR for Business Podcast

It was 2015, right after Google Glass, quote/unquote failed. Emily: Huge one is a shrinking workforce, that creates this need to train faster, better. So as the workforce ages — in manufacturing, I think the average age is like 40 to 50 now — and retires, not only do you need to attract new talent; you need to train them.

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HR in XR, with BrainXchange’s Emily Friedman

XR for Business Podcast

It was 2015, right after Google Glass, quote/unquote failed. Emily: Huge one is a shrinking workforce, that creates this need to train faster, better. So as the workforce ages — in manufacturing, I think the average age is like 40 to 50 now — and retires, not only do you need to attract new talent; you need to train them.