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F1 23 VR Review - Lights Out And Away We Go

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Red Flags are back, there’s 26 tracks, the ‘Braking Point’ story mode returns once more and there are some welcome improvements to the controls. 2D menus return and you can’t use motion controls, it’s just gamepads or steering wheel accessories. Motion controls remain unsupported and there’s no vignettes while driving.

Monaco 87
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F1 22 VR Review: A Welcome VR Intro To The Biggest Motorsport

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You probably won’t be too surprised to learn that your standard motion controls aren’t supported either, this requires a standard gamepad or steering wheel. Between wider tracks like Monza to the narrow streets of Monaco, I felt that suspense once the lights went green. Once I’d started racing, I was taken aback.

Monaco 92
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‘Project CARS 2’ VR Review – An Ambitious Sequel With Serious Potential

Road to VR

The game was mainly tested using both VR and triple screens, using a dedicated sim rig, but gamepad control was also briefly tested. The VR-specific parts of this review are covered in the ‘Immersion’ and ‘Comfort’ sections. As for Monaco, the pileups from earlier builds seem to have been solved, but it’s still a disaster zone.

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What is 5D/7D Cinema?

Steki Amusement

Audio and video effects: The two-dimensional audio-visual special effects system includes metal screens, projectors, racks (with polarized lenses, films), playback servers, control cabinets, screens, bass speakers, main speakers, surround speakers, power amplifiers and other equipment. It can simulate airplane flight, thunder sound, etc.