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Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

One of the coolest examples that I think of, which may not apply to the everyday medium-sized company, is training in a way that is location-agnostic, and it could even be marketing; meaning, you could have a salesman or a lead engineer in Dallas, and you could have another engineer in Detroit. It's not something that every company will do.

article thumbnail

Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

One of the coolest examples that I think of, which may not apply to the everyday medium-sized company, is training in a way that is location-agnostic, and it could even be marketing; meaning, you could have a salesman or a lead engineer in Dallas, and you could have another engineer in Detroit. It's not something that every company will do.

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The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

There’s Unreal, and then there’s Unity. Unity, we find, is extremely effective for slightly more screen-based experiences. Is there a cost difference between using Unity versus Unreal? Just just a quick overview. Greg: Yeah, sure. There are, broadly speaking, two game engines that are used for this. Alan: Wonderful.

article thumbnail

Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

One of the coolest examples that I think of, which may not apply to the everyday medium-sized company, is training in a way that is location-agnostic, and it could even be marketing; meaning, you could have a salesman or a lead engineer in Dallas, and you could have another engineer in Detroit. It's not something that every company will do.

article thumbnail

Getting the ROI out of XR, with Sector 5 Digital's Cameron Ayres

XR for Business Podcast

One of the coolest examples that I think of, which may not apply to the everyday medium-sized company, is training in a way that is location-agnostic, and it could even be marketing; meaning, you could have a salesman or a lead engineer in Dallas, and you could have another engineer in Detroit. It's not something that every company will do.

article thumbnail

The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

There’s Unreal, and then there’s Unity. Unity, we find, is extremely effective for slightly more screen-based experiences. Is there a cost difference between using Unity versus Unreal? Just just a quick overview. Greg: Yeah, sure. There are, broadly speaking, two game engines that are used for this. Alan: Wonderful.