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The XR Week Peek (2020.07.13): Sony invests in Epic, Rockstar is working on an AAA VR game, and more!

The Ghost Howls

Ben Lang has written a very interesting editorial on the topic, and for instance, he imagines that this may mean that all Sony-owned game studios will all start using Unreal Engine as their game engine , unifying the production processes among them all. Peggy Johnson is the new CEO of Magic Leap. News worth a mention.

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Google Releases AR Geospatial Creator for Unity

XR Today - Augmented Reality tag

City planners and construction firms can also plan their future developments with bespoke immersive maps. Additionally, Unreal included its Pixel Streaming service for interoperability across devices. With the Magic Leap 2 and Microsoft HoloLens 2, ARway can leverage industry-leading hardware to integrate its low and no-code solutions.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

I modestly felt as if I could construct a more approachable and miniaturized AR platform. Originally I was going to make a standalone device which hooked everything up to a Nvidia Jetson Nano that could be worn on your belt (think Magic Leap One). developers compared to the amount of Unity/Unreal devs is far less.

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Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

In 2013, after 10 years of creating video games, he joined Magic Leap where he was promoted to senior director, overseeing content and SDK teams. At Magic Leap, Paul recognized the lack of accessible tools for non-game developers that was hindering widespread adoption of immersive and spatial computing technologies.

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Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

In 2013, after 10 years of creating video games, he joined Magic Leap where he was promoted to senior director, overseeing content and SDK teams. At Magic Leap, Paul recognized the lack of accessible tools for non-game developers that was hindering widespread adoption of immersive and spatial computing technologies.

AR 78
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Lighting the Torch for In-App AR Development, with TORCH's Paul Reynolds

XR for Business Podcast

In 2013, after 10 years of creating video games, he joined Magic Leap where he was promoted to senior director, overseeing content and SDK teams. At Magic Leap, Paul recognized the lack of accessible tools for non-game developers that was hindering widespread adoption of immersive and spatial computing technologies.

AR 60
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Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

You know, like construction and engineering companies that want to previsualize what it’s going to look like when we finish building this room and install all the equipment in the pipes and the air conditioning, and is there going to be enough room for some other bit of equipment to be installed? Matt: Totally. Yeah, totally.

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