Remove California Remove Groups Remove Oculus Remove Unreal
article thumbnail

Twist the Gears of a Massive VR Music Engine with Carillon

Leapmotion

In order for students to think about how to create pieces of music and pieces of software, we enable groups to get together and make music as an ensemble. Carillon was really built for VR: the Oculus Rift and the Leap Motion Controller are key components in the work.

article thumbnail

A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

So a group called SPACES -- out of LA -- and they had locations all over the world. But then you look at Unreal. Oculus came up with a $300 VR headset that rivals anything in the market. Alan: Just blocked the sale of Oculus, because in German law, you can't have one product that forces you to get another to have it.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

So a group called SPACES -- out of LA -- and they had locations all over the world. But then you look at Unreal. Oculus came up with a $300 VR headset that rivals anything in the market. Alan: Just blocked the sale of Oculus, because in German law, you can't have one product that forces you to get another to have it.

article thumbnail

A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

So a group called SPACES -- out of LA -- and they had locations all over the world. But then you look at Unreal. Oculus came up with a $300 VR headset that rivals anything in the market. Alan: Just blocked the sale of Oculus, because in German law, you can't have one product that forces you to get another to have it.

article thumbnail

Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Before his entrepreneurial work, Mahajan was an engineer at Epic Games on the Unreal Engine and Gears of War. While there, she led the launch of the company's Gear VR software application, drove social media strategy, and worked closely with partners like Oculus and the NBA. 14- Kai Liang. She has worked in the XR space since 2015.