Remove Brazil Remove Oculus Remove Tools Remove Unity
article thumbnail

Mozilla Hubs Cloud is the foundation of the free metaverse

The Ghost Howls

As a consultant, I am receiving many requests for remote collaboration tools now during the lockdown, and with my partners Massimiliano Ariani and SIDI , I am also hosting some workshops in VR. Mozilla Hubs is an immersive meeting tool that lets you meet online with other people, and speak with them.

Unity 484
article thumbnail

Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. During the 3D Jam, I was surprised by the lack of tools like this. If I could have found a professional tool like this, I would have been begging my boss to buy it!”. Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. Build Chinese.

Data 49
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

Now, in my personal, humble opinion, with the technology now today with 3D modeling tools and so forth, and things like facial mapping and all that that’s going on in the media industry, rendering that 3D person — much like we see in the high-end games today –is really exciting. It is a viable tool for the industry.

article thumbnail

Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

Now, in my personal, humble opinion, with the technology now today with 3D modeling tools and so forth, and things like facial mapping and all that that’s going on in the media industry, rendering that 3D person — much like we see in the high-end games today –is really exciting. It is a viable tool for the industry.

article thumbnail

Making Holograms a Reality Through Volumetric Capture, with Intel's Raj Puran

XR for Business Podcast

Now, in my personal, humble opinion, with the technology now today with 3D modeling tools and so forth, and things like facial mapping and all that that's going on in the media industry, rendering that 3D person -- much like we see in the high-end games today --is really exciting. Raj: Not all tools are real-time yet, per se, right?