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The Benefits of Microsoft Mesh and What is Still Limiting the Mixed Reality Industry

ARVR

Today it can work with Unity, C++ and C#, but will soon have support for Unreal, Babylon, and React Native. The Exciting Applications of AR and VR in Automotive 4. All movements within the mixed reality space have 100 milliseconds of latency or less. The Possibility of AR on the Urban Space 2. Enter The Monarchy 3.

Industry 130
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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article thumbnail

Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Game’s Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Unreal 60
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NVIDIA Unveils Its Four Pillars Of XR Development [PAID]

The Ghost Howls

In sectors like automotive design, the graphical quality of the application must be the closest possible to reality. On the lowest layer, you have the tools with which you make a scene (Blender, Unreal Engine, 3ds Max, etc…). According to NVIDIA, photorealism is important for XR, especially for the enterprise. a ray-tracing renderer).

Latency 521
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Combining the Best of AR and VR with Varjo’s XR-1, featuring Niko Eiden

XR for Business Podcast

With photorealistic visual fidelity, ultra-low latency, and integrated eye tracking, the XR-1 seamlessly merges virtual content with the real world for the first time ever. It was crystal clear, and not only crystal clear with the latency, I waved my hands. If you want to learn more about Varjo, you can visit varjo.com.

AR 78
article thumbnail

Combining the Best of AR and VR with Varjo’s XR-1, featuring Niko Eiden

XR for Business Podcast

With photorealistic visual fidelity, ultra-low latency, and integrated eye tracking, the XR-1 seamlessly merges virtual content with the real world for the first time ever. It was crystal clear, and not only crystal clear with the latency, I waved my hands. If you want to learn more about Varjo, you can visit varjo.com.

AR 78