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How to Create an Augmented Reality App: Technology Guide 2022

ARVR

Due to these variables, the augmented reality market is set to reach a value of $502 billion by 2027, growing at a CAGR of 62.7%, according to Research and Markets. If you’re planning to become part of these percentages with your augmented reality project, you should know about all the nuances of AR app development.

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VRLA 2018 Returns; Keynote Lineup Announced

VRScout

Special announcements from Intel, with Kumar Kaushik, GM, Virtual Reality/Augmented Reality. Rikard Steiber, President Viveport and SVP of Virtual Reality, HTC Vive. Gary Radburn, Director, Virtual and Augmented Reality, Dell. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft.

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VRLA’s John Root on AR, Privacy, & eSports in VR

Road to VR

Los Angeles, CA (April 12, 2018) – Experience next generation immersive technologies and explore “A New Reality” at VRLA, the leading virtual and augmented reality expo, May 4-5 at the Los Angeles Convention Center. Special announcements from Intel, with Kumar Kaushik, GM, Virtual Reality/Augmented Reality.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Facebook and Microsoft publish two interesting research projects for VR. This week, Facebook and Microsoft have released two interesting works from their R&D department. Simple WebXR” aims at bringing WebXR to Unity. It looks very interesting, and as a Unity developer, I want to experiment with it. Learn more.

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The XR Week Peek (2021.04.05): Rumors on a Apple headset intensify, Quest 2 sales grow fast, and more!

The Ghost Howls

Given its great expertise in image analysis and its big user base, Snap is another company to keep an eye on for the future of augmented reality. Microsoft signs a $22B deal with the US Army. It seems that this test has been a success, and so now Microsoft has won now a bigger contract to carry on the project: $21.88B (!!)

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

The SDK offers native APIs, but also supports popular game engines like Unity and Unreal 4. Thanks to RTX, that is supported by Direct X’s Ray Tracing API DXR, that have been announced by Microsoft in the same days, we can have real-time photorealistic renderings.

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Billion & mind you i haven't added the overall population of #asia.Ignore us at your own risk #facebook #microsoft & the curators of those lists. Founder CEO of #JaduAR he is working on Building the future of musical experiences with Augmented Reality. More Power, Success & Funding Support to the Asian XR Ecosystem.