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Snapdragon AR2 to Empower AR Devices, Qualcomm Says

XR Today - Augmented Reality tag

Qualcomm Technologies has remained at the forefront of developing top-tier solutions for the global virtual, augmented, mixed, and extended reality (VR/AR/MR/XR) industry, with its latest solution designed for AR devices. These are AR smart glasses that are tethered to smartphones, which debuted in 2019.

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Did Seebright Just Launch Google Cardboard for AR?

VRWorld

Augmented Reality, also called Mixed Reality (MR, MxR) is set to represent a very large part of our lives. Even today, if you own a car with a heads-up display (HUD), you are a user of Augmented Reality. “We recognized the problem of very high barrier of entry for Augmented Reality.

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‘Modbox’ AR to Arm You With an Arsenal of Virtual Objects to Create Useful & Fun AR Apps

Road to VR

The developers behind Modbox (2016) , the VR physics sandbox for SteamVR-compatible headsets, have been experimenting with augmented reality recently, something they say is a perfect fit for the Modbox software.

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The XR Week Peek (2023.06.04): Apple to launch its headset, Meta unveils Quest 3 and many games, and more!

The Ghost Howls

Because if Apple is just going to repeat the same use cases of the HTC Vive and Meta Quest 2, but selling it at $3000, it is just going to fail spectacularly. More info Discover a Reconfigurable Mobile Head-Mounted Display This is the weirdest research project I’ve seen this week (thanks Ivan Aguilar for the tip).

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OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

Specifically, I am aware of plans and work in progress to support Intel Realsense, Tobii eye trackers, NOD devices, Leap Motion camera, HTC Vive and others. Figure 1 – Without OSVR: each device needs multiple plugins The problem is that there are many graphics and game engines (Unity, Unreal, Crytek, VBS, Mongame, OpenVR, Unigine, WebVR, etc.)