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The Ghost Howls’s VR Week Peek (2019.07.15): Apple kills its AR glasses, Oculus full-steam ahead on 2nd gen VR and much more!

The Ghost Howls

If the report were true, this would mean that Apple doesn’t believe in AR anymore and this would be terrible news for all the immersive realities ecosystem. Apple is clearly committed in augmented reality, and the recent release of ARKit 3 proves that. We don’t know what Oculus will present, but we have some hints.

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

I’m an early-stage VC focused on virtual and augmented reality, so I pieced this together based on the forward-thinking pitches and demos I’ve been lucky enough to see through my work, plus a lifetime of burning through sci-fi and video games. Neural plugins: The Matrix (film). Total Recall (film). Avatar (film).

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Bending Reality: North Star’s Calibration System

Leapmotion

North Star sets a high bar for accuracy and performance, since it must be maintained across a much wider field of view than any previous augmented reality headset. Leap Motion North Star calibration combines a foundational principle of Newtonian optics with virtual jiggling.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Alan: So I keep coming back to training, but let’s really kind of take a second to unpack the native hand-tracking and finger-tracking; if you’re able to reach out, see your hands, and interact with things in virtual spaces, this is going to literally unlock unlimited potential for training. Alvin: Yes.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Alan: So I keep coming back to training, but let’s really kind of take a second to unpack the native hand-tracking and finger-tracking; if you’re able to reach out, see your hands, and interact with things in virtual spaces, this is going to literally unlock unlimited potential for training. Alvin: Yes.