Remove Augmented Reality Remove Brazil Remove Magic Leap Remove Virtual Reality
article thumbnail

Magic Leap Raises $502 Billions Driven by Temasek

VRWorld

Magic Leap , the still-in-stealth-mode company developing an augmented-reality headset, announced that it has raised $502 million in Series D equity funding, led by Singapore investment firm Temasek Holdings. The augmented reality company raised such a sum propelling their total venture funding to $1.9

article thumbnail

Metaverse Law: Unravelling the Future of Online Interactions

XR Today - Virtual Reality

Some firms like Magic Leap accused Nreal of stealing technology by Magic Leap in a now thrown-out case. For example, brands can advertise on a virtual billboard in the Metaverse or participate in augmented reality (AR) geotagged brand campaigns.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

And not replace it in the sense that… it’s more of an augmentation. It’s, “my current reality doesn’t serve my need to go do something. I need to be in this augmented or this virtual reality. We’re seeing that happen out of Brazil, for example. ” Right?

article thumbnail

Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

And not replace it in the sense that… it’s more of an augmentation. It’s, “my current reality doesn’t serve my need to go do something. I need to be in this augmented or this virtual reality. We’re seeing that happen out of Brazil, for example. ” Right?

article thumbnail

Making Holograms a Reality Through Volumetric Capture, with Intel's Raj Puran

XR for Business Podcast

it's more of an augmentation. It's, "my current reality doesn't serve my need to go do something. I need to be in this augmented or this virtual reality. Companies like Magic Leap and Hololens, those are great devices where most of the compute is done on the headset. Alan: Yeah, I think so as well.