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All the Ways Augmented Reality and Virtual Reality are Shaping Sports

ARVR

It has been a year since ESPN’s President Jimmy Pitaro announced in an interview with the Wall Street Journal: “We’ve been leaders in the virtual reality [VR] and augmented reality [AR] space for a long time now… we do not believe that AR and VR is a fad. Here’s how AR and VR are shaping the world of sports: 1.

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STRIVR Labs Raises $5 Million And Adds Enterprise VR Training

UploadVR Between Realities podcast

“We’re not leaving sports, but making a pivot to put significant emphasis on VR as a performance learning tool outside of sports,” Belch said. STRIVR’s enterprise-focused product is a performance training platform that uses VR and AR to help educate and train in areas like sales, operations, customer service, safety, and human resources.

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The AVR Platform and Classroom 3.0 Showcased at EduTECH Asia 2018

EON Reality

With a focus on how the AVR Platform can best be used in the education world, EON Reality’s discussion, ‘Augmented and Virtual Reality in Education: The Shift to Classroom 3.0,’ highlighted Wednesday’s offerings with a full presentation and hands-on demos of the new tools in Creator AVR. The post The AVR Platform and Classroom 3.0

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EON Reality Presents at Nordic VR Forum

EON Reality

In addition to the Jesper on Wheels presentation, EON Reality Norway also maintained a booth at the event where they could provide more information and demonstrate the various tools of the AVR Platform. Several attendees stopped by to both learn about and try out products like Virtual Trainer , Creator AVR , and AR Assist.