Remove Apple Remove Haptic Remove New York Remove Sony
article thumbnail

The XR Week Peek (2022.01.11): CES had some interesting XR announcements, new rumors on Apple and Meta, and more!

The Ghost Howls

I have to admit that I thought this CES wouldn’t have brought great news about XR, but actually, we had some nice announcements. My favorite ones have been: Sony Interactive Entertainment has revealed that the next PSVR headset will be called PSVR 2 and will feature 2K x 2K per eye, up to 120 Hz framerate, and 110° FOV.

Apple 319
article thumbnail

The best AR and VR news from CES 2022

The Ghost Howls

Now let’s dig into the best news! PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Haptic technologies were represented at CES very well especially by two companies: OWO and bHaptics. OWO Haptic Vest (Image by OWO). Skinetic haptic suit (Image by Actronika). Further references.

AR 544
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Emerge is the new competitor of Ultraleap. In the XR haptics devices sector, UltraLeap (previously known as Ultrahaptics) has always been considered as a special case, because it offered haptics sensations via ultrasounds without requiring the user to wear anything. Now it seems that a new competitor is in town.

Oculus 313
article thumbnail

Investing in XR with GFR Fund’s Teppei Tsutsui

XR for Business Podcast

And it really cannot be replicated in a vibe or an Oculus Rift or avoid I’m sure spaces is going to do this as well but using haptics and vibration plates and sent machines and spatial audio. So they have a platform on their own app and Sony PlayStation’s, as well. And Sony has been a great partner for the company.

article thumbnail

Investing in XR with GFR Fund’s Teppei Tsutsui

XR for Business Podcast

And it really cannot be replicated in a vibe or an Oculus Rift or avoid I’m sure spaces is going to do this as well but using haptics and vibration plates and sent machines and spatial audio. So they have a platform on their own app and Sony PlayStation’s, as well. And Sony has been a great partner for the company.

article thumbnail

As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR Between Realities podcast

The New York Times distributes more than 1 million Google Cardboard phone VR viewers to subscribers with the launch of The Displaced , a 360-degree video project focusing on children driven from their homes by war. Of course, one of the biggest unknowns for 2017 remains the same unknown we had in 2016: What exactly is Apple doing?

article thumbnail

Investing in XR with GFR Fund’s Teppei Tsutsui

XR for Business Podcast

And it really cannot be replicated in a vibe or an Oculus Rift or avoid I’m sure spaces is going to do this as well but using haptics and vibration plates and sent machines and spatial audio. So they have a platform on their own app and Sony PlayStation’s, as well. And Sony has been a great partner for the company.