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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

He creates and oversees interactive reports and segments, including virtual and augmented reality, eSports, mobile games, and he’s really amazing at pulling together all the data that businesses are using to make real business decisions, on where to invest their capital. We put out reports like that. It just works.

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The Down-Low on What You Need to Know (To Be Competitive in XR), with SuperData’s Carter Rogers

XR for Business Podcast

He creates and oversees interactive reports and segments, including virtual and augmented reality, eSports, mobile games, and he’s really amazing at pulling together all the data that businesses are using to make real business decisions, on where to invest their capital. We put out reports like that. It just works.

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The Down-Low on What You Need to Know (to be competitive in the XR field), with SuperData's Carter Rogers.

XR for Business Podcast

He creates and oversees interactive reports and segments, including virtual and augmented reality, eSports, mobile games, and he's really amazing at pulling together all the data that businesses are using to make real business decisions, on where to invest their capital. We put out reports like that. It just works.

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Put the Car of Your Dreams in Your Living Room, with ZeroLight’s Barry Hoffman

XR for Business Podcast

They’ve taken virtual and augmented reality for the automobile industry to the next level; from AR apps where you can see cars in your living room, to full VR simulators where you can drive the cars and see what they interact like. We did stuff with HTC Vive at GTC — our first foveated rendering in the world with them.

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Put the Car of Your Dreams in Your Living Room, with ZeroLight’s Barry Hoffman

XR for Business Podcast

They’ve taken virtual and augmented reality for the automobile industry to the next level; from AR apps where you can see cars in your living room, to full VR simulators where you can drive the cars and see what they interact like. We did stuff with HTC Vive at GTC — our first foveated rendering in the world with them.

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Creating a Dialogue Between Innovators and Educators, with VirtualiTeach’s Steve Bambury

XR for Business Podcast

We're gonna be talking about digital literacy, the virtual/augmented reality platforms, and the question on everybody's mind: What are the key barriers to adopting VR and AR in schools and how to overcome them? You can go into Google, like "HTC Vive blog Steve Bambury" or something, you'll probably find them. Steve: Yeah.

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Creating a Dialogue Between Innovators and Educators, with VirtualiTeach’s Steve Bambury

XR for Business Podcast

We're gonna be talking about digital literacy, the virtual/augmented reality platforms, and the question on everybody's mind: What are the key barriers to adopting VR and AR in schools and how to overcome them? You can go into Google, like "HTC Vive blog Steve Bambury" or something, you'll probably find them. Steve: Yeah.