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The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!

The Ghost Howls

I mean, all UE developers, we Unity developers felt like being in a party where everyone is making out and you’re just there sipping a coke. NVIDIA is a strong partner of Qualcomm and surely this solution is made to be used with the future standalone headsets that will be powered by XR2 Reference Design.

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The XR Week Peek (2022.06.13): Apple doesn’t show its AR glasses at WWDC, Meta delays its AR plans, and more!

The Ghost Howls

Rumors already talk about a new AR headset produced by Microsoft in collaboration with Samsung that should substitute it, but we have no sure info about it. Lumus Maximus proves to be one of the most interesting reference designs for AR glasses. Amazon now offers the possibility to try-on shoes in AR on its app. Other news.

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Oculus Quest Review: consumer Virtual Reality v1 is here

The Ghost Howls

The same Unity plugin is able to serve all Oculus devices and this helps a lot in developing cross-platform titles. The SDK is also very well documented and it is easy to find the solution to your problems also in Oculus and Unity forums since the Oculus dev community is far from being little. Specifications.

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Apple Vision Pro Review: A Portable But Heavy Cinema & Monitor With A Promising Spatial OS

Upload VR

This review will reference some of those specs, but it is primarily about the actual experience of using the product. The Unity renderer implementation of foveated rendering, on the other hand is much rougher, and in multiple Unity apps I saw very obvious and harsh artifacts, particularly on text.

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

This has been a pretty interesting week for me, having spoken at XR Safety Week and Stereopsia, and having published two cool articles about creating innovative SteamVR controllers and using Application SpaceWarp in Unity to almost double the framerate of your application. Microsoft and Samsung may be partnering for an AR device.

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All you need to know on Oculus Connect 6: the most important news in one single article!

The Ghost Howls

But they claim having also seen a Unity experience running from it (maybe it will be possible to develop for Horizon with Unity, as it is possible with VRChat), so developers may still be able to create more complex stuff. Unity GPU We recently enabled Unity’s GPU Profiler on Quest and Go. Developer tools.

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My predictions for virtual reality in 2022

The Ghost Howls

Unluckily, in the last 12 months it has happened to me that on two platforms I tried to make a reference to another competitor platform in the environment (a little reference), and I was asked to remove it otherwise my experience would have been removed. Epic has implemented it, and Unity is doing that too.