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How to create a WebVR experience using Unity

The Ghost Howls

In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. A WebVR exporter for Unity??? Unity on one side, a WebVR experience running on Firefox on the other one. So, how to do you export a WebVR project from inside Unity?

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How Different XR Companies Approach Cloud Services

ARPost

Generally, “the cloud” refers to remote servers that do work off of a device. As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. Likewise, AutoDesk offers its XR cloud services through a partnership with Amazon. But, what is the cloud anyway? CloudXR From NVIDIA.

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Creating VR Content With Zero Coding Skills

VRScout

But today you no longer need to be a Unity professional or 3D designer to get into this sacred industry. Image Credit: Amazon. Sumerian by Amazon. In that regard, Sumerian is more similar to standard development software, such as Unity, than it is to software such as BioVR.

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The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!

The Ghost Howls

I mean, all UE developers, we Unity developers felt like being in a party where everyone is making out and you’re just there sipping a coke. NVIDIA is a strong partner of Qualcomm and surely this solution is made to be used with the future standalone headsets that will be powered by XR2 Reference Design.

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The XR Week Peek (2020.03.02): XR2 shows the future of standalones, F8 and GDC canceled and much more!

The Ghost Howls

Qualcomm releases XR2 5G reference design. Qualcomm has finally released the reference design for AR/VR headsets based on the XR2 chipset (a special version of the Snapdragon 865 for XR headsets), and it will pave the way for the standalone headsets of the future. This is one of the weirdest rag-doll experiments in Unity.

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The XR Week Peek (2023.10.11): Meta Quest 3 ships now, a cheaper model may come in 2024… and more!

The Ghost Howls

I think this may also have negative effects on the XR ecosystem in general: now the biggest headset producer has a strong partnership with the company making all the reference designs for all the XR headsets… and it seems that Meta’s competitors can launch their headsets only a few months after Meta, because they can not do it before.

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The XR Week Peek (2021.03.01): Sony confirms PSVR 2, Facebook teases Quest 2 Pro, and more!

The Ghost Howls

The reference to the tether is a clear statement about the fact that Sony aims at offering quality, and it is not interested in the casual gamers that are the target of the Quest (for now). Unity support for OpenXR is still in early beta , and so it’s not reliable yet to develop an OpenXR-compliant application in Unity.

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