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7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

The Ghost Howls

I’ve not been able to test it in person, but looking around its users manual, the aGlass DK II seems quite easy to install and also easy to be used as a developer , thanks to its handy Unity and Unreal plugins. So we think it’s better to use eye tracking as an assistive tool for user experience designing. Yes, it is!

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The YouTube of 3D Models, with Sketchfab CEO Alban Denoyel

XR for Business Podcast

And it, over the last, I guess 24 months, it seems like you’ve morphed into a more business tool applications. Are– the configurators and these tools, are they easy to use? The kind of default tool, which is just the viewer, is really easy to use, which is one of the reasons why we got to where we are today.

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The YouTube of 3D Models, with Sketchfab CEO Alban Denoyel

XR for Business Podcast

And it, over the last, I guess 24 months, it seems like you've morphed into a more business tool applications. Are-- the configurators and these tools, are they easy to use? The kind of default tool, which is just the viewer, is really easy to use, which is one of the reasons why we got to where we are today. Alban: Yes.

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The YouTube of 3D Models, with Sketchfab CEO Alban Denoyel

XR for Business Podcast

And it, over the last, I guess 24 months, it seems like you’ve morphed into a more business tool applications. Are– the configurators and these tools, are they easy to use? The kind of default tool, which is just the viewer, is really easy to use, which is one of the reasons why we got to where we are today.

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Gianluigi Perrone: “To make a VR film you need to know the DNA of VR”

The Ghost Howls

It will be available on Amazon soon. Then there is a different approach on animation, visual effects and tools. The tools that I usually use are Adobe Premier Pro, Adobe After Effects, Blender , Maya, Unity , Unreal. The tools that I usually use are Adobe Premier Pro, Adobe After Effects, Blender , Maya, Unity , Unreal.

Filming 465