Remove Africa Remove Hand tracking Remove Unity Remove Unreal
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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

But I think we can stay on the cartoonish side of things as long as we hope things like eye tracking and hand tracking. It really– it feels right. I’ve done conferences in VR where I’m speaking to 200 people, and I feel like I’ve met some of these people. But once the WebXR 2.0

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XR Podcast Hosts Unite, with Voices of VR Podcast's Kent Bye - Part 1

XR for Business Podcast

But I think we can stay on the cartoonish side of things as long as we hope things like eye tracking and hand tracking. And for anybody who's doing serious applications, I would definitely recommend them to do Unity or Unreal, but to also keep an eye on what's happening in the OpenWeb space, because it's going to be a huge part.

article thumbnail

XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

But I think we can stay on the cartoonish side of things as long as we hope things like eye tracking and hand tracking. It really– it feels right. I’ve done conferences in VR where I’m speaking to 200 people, and I feel like I’ve met some of these people. But once the WebXR 2.0