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Apple Brings Spatial Computing to iOS

XR Today - Mixed Reality tag

Moreover, Apple is also pushing its Vision Pro SDK to support its first-party and Unity-supported third-party immersive applications, again in a bid to create a sophisticated piece of hardware with a system-selling lineup of integrated applications and hardware. The Vision Pro device is due in 2024 for $3,499.

Apple 95
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The YouTube of 3D Models, with Sketchfab CEO Alban Denoyel

XR for Business Podcast

So it really took five years to be a scalable technology that would run on mobile and desktop and all browsers. When we started, most of it was pure CG; made with advanced CAD programs or 3D software like 3ds Max and so on. And now a lot of the content is made with 3D capture technologies like photogrammetry.

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article thumbnail

The YouTube of 3D Models, with Sketchfab CEO Alban Denoyel

XR for Business Podcast

So it really took five years to be a scalable technology that would run on mobile and desktop and all browsers. When we started, most of it was pure CG; made with advanced CAD programs or 3D software like 3ds Max and so on. And now a lot of the content is made with 3D capture technologies like photogrammetry.

article thumbnail

The YouTube of 3D Models, with Sketchfab CEO Alban Denoyel

XR for Business Podcast

So it really took five years to be a scalable technology that would run on mobile and desktop and all browsers. When we started, most of it was pure CG; made with advanced CAD programs or 3D software like 3ds Max and so on. And now a lot of the content is made with 3D capture technologies like photogrammetry.