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VEC 2019 – All the most important news from the Vive Ecosystem Conference

The Ghost Howls

After having detailed his vision for a better future where we all will wear an XR headset, Alvin has started introducing HTC’s vision for the Vive Focus Plus. Some games are impressive when played this way; Streamlink lets your Vive devices connect to your consoles. This is how to set it up.

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Learn about Headsets

Delight XR

In 2018, all-new stand-alone devices are coming, and upgrades to the current generation will be released. Motion Controller. The HTC Vive, produced by HTC and developed together with video game industry giant Valve, was released on April 5th, 2016. HTC Vive Pro. Check out our article for what comes next.

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Best VR Headsets 2018/2019

Delight XR

In 2018, all-new stand-alone devices are coming, and upgrades to the current generation will be released. Motion Controller. The HTC Vive, produced by HTC and developed together with video game industry giant Valve, was released on April 5th, 2016. HTC Vive Pro. Check out our article for what comes next.

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All the most important AR and VR news from Facebook F8

The Ghost Howls

There it has presented a lot of news regarding all Facebook companies (Messenger, Instagram, Facebook, etc…) and of course, among these pieces of news, we had some AR and VR ones. Under 70 days to go until our biggest F8 to date — where we'll share the biggest AR/VR news from Facebook to date. Other research projects.

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All the best AR and VR news from CES 2019

The Ghost Howls

In the American sin city of Las Vegas, there has been an enormous showcase of every kind of innovative technologies and of course, AR and VR have been part of the show. HTC Vive Cosmos and its controllers, just announced at CES (Image by HTC). HTC has been the VR star of this CES 2019. Take a breath and start reading!

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All you need to know on Oculus Connect 6: the most important news in one single article!

The Ghost Howls

According to Ars Technica , the frames don’t get sent as a whole, but in little horizonal slices there are continuously streamed, so that to reduce a lot the perceived latency. The external area of the frame is getting huge compression (Image by Ars Technica). Why not wireless? All of this is fantastic.

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