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My predictions for augmented reality in 2019

The Ghost Howls

It’s the beginning of 2019, and this means that this is that time of the year when we all make predictions for this year in AR and VR! Jokes apart, what has happened in AR in 2018… and what can you expect to happen in 2019? Magic Leap. Me, wearing a Magic Leap One. Leap Motion.

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The Ghost Howls’s VR Week Peek (2019.12.09): Qualcomm XR2 defines the future of XR, Magic Leap having tragic sales, and much more!

The Ghost Howls

Image by Magic Leap). Magic Leap may be in trouble, but its CEO remains confident. Some weeks ago, I’ve reported of rumors about Magic Leap being in big trouble and having assigned all its patents as collateral to bank JP Morgan, probably because it is looking for a loan or to raise a round E.

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RealMax Qian review: wide FOV AR is amazing!

The Ghost Howls

In my unboxing video, you may see that I’ve found an additional Leap Motion v1 controller + Leap Motion mount for RealMax + USB-C cable for Leap Motion. It gets the job done and it is usable, but it is subpar even if compared to other standalone headsets on the market like the Oculus Quest.

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Tomorrow's Tech Today: Takeaways From Augmented World Expo 2019

Charlie Fink

RealMax's AR and VR device with hand tracking by Leap Motion and an epic 102-degree field of view, was used for a multiplayer AR game which involved grabbing fish and knocking over boxes. AWE is a snapshot of a developing industry, though it does not have participation from major players with developer conferences of their own.

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WCVRI Day 1: Hands-on RealMax AR glasses and Droolon F1 eye tracking!

The Ghost Howls

This signs seems to say: 2019 World Conference on NO VR INDUSTRY. One of the AR devices that I wanted to try out since the moment I talked about it on my post about CES 2019 is RealMax. RealMax can mount a Leap Motion device, so you have the power of using naturally your hands to interact with AR elements.

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Augmented reality is reaching a mature state according to Gartner

The Ghost Howls

I think that Gartner was not referring to the consumer market, where VR is still unripe (even if devices like the Oculus Quest and the Vive Focus Plus are helping it in becoming more widespread), but at the B2B one, where VR is already helping companies to spare money (e.g. Gartner Hype Cycle 2019. Header image by Leap Motion).

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On the XR Beat, with VentureBeat’s Dean Takahashi

XR for Business Podcast

I remember seeing the Oculus guys — Palmer Luckey and Nate Mitchell and Brendan (Iribe) over at one of their CES tables in the early years, well before they were acquired. And then, as of 2019 — by the end of this year — they’ll kind of cross. Facebook is still investing in Oculus, obviously.