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Epic Floated the Idea of Building a Launch Title for Sony’s Next VR Headset

Road to VR

Epic Games, the creators of Unreal Engine, said it would consider building a launch title for Sony’s “next VR platform” during negotiations about Fortnite cross-play on PlayStation in 2018. Bullet Train – Oculus Connect 2015. Without more information, it’s tough to guess which way things went.

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Sony Just Invested $250 Million in Epic Games, Here’s What it Could Mean for VR and Beyond

Road to VR

Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Unreal Engine is the second most popular game engine for building VR content, and has powered PSVR games like Farpoint , Moss ,and Firewall: Zero Hour.

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What to Expect From VR at VRDC and GDC 2017

UploadVR Between Realities podcast

The 2017 Game Developers Conference (GDC) and accompanying Virtual Reality Developers Conference (VRDC) are right around the corner. There’s a lot going on at GDC every year, but with VR’s first big consumer year in the books last year, 2017 should be bigger than ever for our industry. What to Expect from Microsoft.

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Xtal Virtual Reality Headset Review: High-Quality Immersive Tech

XR Today - VR Headsets tag

Founded in 2017, Vrgineers offers virtual and mixed reality (VR/MR) pilot training systems for businesses and the military. Pilots will benefit from this since it lowers negative training and gives them the ideal setting to develop situational awareness. Microsoft Windows Operating System compatibility. as well as USB 3.2

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

And XR Collaboration introduces that way of thinking, that way of training each other, and mentoring each other, and using that technology to express our creativity. But then you look at Unreal. One of the projects we delivered for a large medical device manufacturer was just a simple training application. Nobody can.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

And XR Collaboration introduces that way of thinking, that way of training each other, and mentoring each other, and using that technology to express our creativity. But then you look at Unreal. One of the projects we delivered for a large medical device manufacturer was just a simple training application. Nobody can.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

And XR Collaboration introduces that way of thinking, that way of training each other, and mentoring each other, and using that technology to express our creativity. But then you look at Unreal. One of the projects we delivered for a large medical device manufacturer was just a simple training application. Nobody can.