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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

Once we had done that, we did that around 2013. And it's great that Apple is pushing this pretty hard. There's a lot of rumors [that] Apple's working on that. But right now, reconfigurable AR technology already works both on Apple and on Android phones. So Unreal and Unity do have abilities to go on the web.

Houston 78
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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

Once we had done that, we did that around 2013. And it's great that Apple is pushing this pretty hard. There's a lot of rumors [that] Apple's working on that. But right now, reconfigurable AR technology already works both on Apple and on Android phones. So Unreal and Unity do have abilities to go on the web.

Houston 78
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article thumbnail

Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

Once we had done that, we did that around 2013. And it's great that Apple is pushing this pretty hard. There's a lot of rumors [that] Apple's working on that. But right now, reconfigurable AR technology already works both on Apple and on Android phones. So Unreal and Unity do have abilities to go on the web.

Houston 78
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Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. In 2013, after 10 years of creating video games, he joined Magic Leap where he was promoted to senior director, overseeing content and SDK teams. And it was for me as well; I’ve been a Unity user forever.

AR 78
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Lighting the Torch for In-App AR Development, with TORCH’s Paul Reynolds

XR for Business Podcast

Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. In 2013, after 10 years of creating video games, he joined Magic Leap where he was promoted to senior director, overseeing content and SDK teams. And it was for me as well; I’ve been a Unity user forever.

AR 78
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Lighting the Torch for In-App AR Development, with TORCH's Paul Reynolds

XR for Business Podcast

Game engines like the versatile Unity have long been the go-to for AR development, and for good reason. In 2013, after 10 years of creating video games, he joined Magic Leap where he was promoted to senior director, overseeing content and SDK teams. You know what, go learn Unity and coding and figure out how to actually make it.

AR 60
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

And then the Apple guys came with a brilliant ARKit, and it worked beautifully. And then just recently now you might have read that we have made a new thing with the new Apple iPad, with the LiDAR stuff, adding functionality that wasn't possible before. And then Apple comes along and says, "No, here's a new format." Alan: True.

AR 78