Remove 2011 Remove HTC Remove Oculus Remove Unity
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The VRScout Report – The Week in VR Review

VRScout

More evidence of Facebook’s big plans for VR/AR: they plan on selling almost half a million Oculus Rift units by the end of 2016. Unity’s most recent update makes the cross-platform game engine even more equally optimized, so with only one API you can simply build for multiple platforms with hardware-specific tweaks held to a minimum.

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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

He’s worked on the tech since before the Oculus Rift was invented and, with his team, since released some of the best games for it. Room 2011, West Hall. Rikard Steiber (HTC), Joel Breton (HTC). Chris Pruett (Oculus). It is arguably Oculus’ biggest session of the show. Liz Mercuri (Unity).

Unreal 100
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How to Take In-Game 360 Screenshots with Nvidia Ansel (with Full List of Compatible Games and User Guide)

VeeR VR

It's adopted by industry leading graphics engines such as Unreal Engine 4 , Unity 5 and Amazon’s Lumberyard to provide developers an easy path to take amazing in-game shots. A virtual reality version for Oculus Rift system was published in November 2016, while HTC Vive and Oculus Touch versions were released on March 22, 2017.

Gaming 20