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12 Can’t Miss VR Talks You Have To See At GDC 2017

UploadVR Between Realities podcast

There’s no better time of the year to do that than at the Game Developers Conference (GDC). He’s worked on the tech since before the Oculus Rift was invented and, with his team, since released some of the best games for it. Alon Or-bach (Samsung Electronics), Kaye Mason (Google). Room 2011, West Hall.

Unreal 100
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Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

CEO Matt Miesnieks has been in the AR game since the beginning, and he says the best in the industry have always known the best, native use cases for the technology; the problem was for the technology to catch up to the use cases. I thought gaming is where GPUs took off, and 3D graphics took off. firm investing in AR solutions.

AR 78
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article thumbnail

Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

CEO Matt Miesnieks has been in the AR game since the beginning, and he says the best in the industry have always known the best, native use cases for the technology; the problem was for the technology to catch up to the use cases. I thought gaming is where GPUs took off, and 3D graphics took off. firm investing in AR solutions.

AR 78
article thumbnail

Reaching for the Clouds with 6D.ai’s Matt Miesnieks

XR for Business Podcast

CEO Matt Miesnieks has been in the AR game since the beginning, and he says the best in the industry have always known the best, native use cases for the technology; the problem was for the technology to catch up to the use cases. I thought gaming is where GPUs took off, and 3D graphics took off. firm investing in AR solutions.

AR 60