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Sony, Facebook, Google, and Samsung Dominate VR, With Over 50% Market Share

UploadVR Between Realities podcast

Sony is followed by Facebook (the Oculus platform) and Google (Day Dream, Card Board, Tilt Brush, etc.); Samsung follows with another mobile headset (Gear VR). Samsung follows with another mobile headset (Gear VR). Content providers, mostly game makers, as well as technology providers come next.

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Choosing the Right AR SDK: Mobile AR App Development Toolkit for 2020

ARPost

Unity is an advanced game engine used in the development of augmented reality apps, especially gaming. Google ARCore. One issue with it is that it only has a few supported devices right now, including Samsung Galaxy S8, Pixel 2, Pixel 2 XL, and the original Google Pixel. Unity Support. It is free and open-source.

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The Chinese Room Launches “So Let Us Melt” VR Game

VRWorld

Independent developer The Chinese Room is releasing its first-ever virtual reality game. This video game development studio is best known for working on experimental first-person games, such as the Half-Life 2 mod Dear Esther , and co-developing its full-fledged remake. It’s inspired by 1970s sci-fi movies like Silent Running.

Gaming 49
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AR contact lenses are far away, but a new research is paving their way

The Ghost Howls

I just know that Samsung has patented some contact lenses incorporating displays but nothing has been done to my knowledge. Playing a prediction game, when will we have contact-lenses with super-realistic resolution displays and fast 5G connection embedded inside? EN62471-2008). What are the future evolutions? in the future.

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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

And then I realized that my kids are always stuck in front of a screen, computer screen or playing video games. But by adding some of the things that attract kids and adults to computers and to video games and to social media and kind of merge it into reality. And on one hand, it felt like we cannot really change the future.

AR 78
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Go XR or Go Extinct, with Super Ventures’ Ori Inbar

XR for Business Podcast

And then I realized that my kids are always stuck in front of a screen, computer screen or playing video games. But by adding some of the things that attract kids and adults to computers and to video games and to social media and kind of merge it into reality. And on one hand, it felt like we cannot really change the future.

AR 60
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VR Sales Analysis: Rift and Vive to Sell Under 500,000 in 2016, PS VR to Top 2 Million

UploadVR Between Realities podcast

Since then the HTC Vive , PlayStation VR and Google Daydream View have all entered the arena. The organization found that, by the end of 2016, the Oculus Rift is projected to sell 355,088 units; the HTC Vive will sell 420,108 units; Google Daydream will sell 450,083 units; and the PS VR will sell 2,602,307 units.

Asia 100