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Existing VR Games Would Look Great on Vision Pro, But Without Controllers Most Are Stuck

Road to VR

Apple doesn’t call Vision Pro a mixed reality headset, or a virtual reality headset for that matter. To Apple, it’s all spatial computing , which is fine—if not a little too vague. Apple is thinking different about how it couches Vision Pro; it’s more face-computer than VR headset. And we get it.

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What does not convince me of the eye-and-hand interface of the Apple Vision Pro

The Ghost Howls

The Apple Vision Pro is the device of the moment: since the preorders have been opened on January, 19th, my social media feed is full of posts that just talk about this device. And this is for a good reason: Apple entering the field is for sure a defining moment for the immersive reality space. But is it a good idea?

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The XR Week Peek (2023.08.28): Quest 3 unboxing leaked, Samsung+Google headset situation is blurry, and more!

The Ghost Howls

The unboxing shows that the device has a very simple packaging, which includes both the headset and the controllers. This confirms that the headset is going to ship with controllers and that there is no charging station in the original box. More info Is Apple working on the Vision Pro since 2007?

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Tech Giants Prime AR’s Headworn Era

AR Insider

The tech industry is looking to replace the smartphone — and everybody is waiting to see what Apple comes up with. I n 2007, Apple unveiled the iPhone. Apple didn’t invent the smartphone — companies like Palm and Blackberry had been selling them for years. Triangulating Clues in Apple’s AR Roadmap.

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Slowly Going The Way of the Dinosaur in Augmented Reality

UploadVR Between Realities podcast

RIM stayed enterprise-focused for so long, they were completely upended when Apple decided to stop segmenting the market and just build a better phone for everyone. But soon Apple would catch up on security, and it turned out that many of the “consumer” features appealed to executives, too.

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Five Reasons to Buy XR Eye & Hand Tracking Tools in 2022

XR Today - Mixed Reality tag

Even in 2007, when Apple announced the first iPhone, Steve Jobs was keen to get rid of the stylus for touchscreen management, arguing separate controllers and devices make using technology more cumbersome. Not to mention, controllers and other devices can make the interaction less immersive too.

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Exclusive: Here’s How Fantastic Contraption VR Devs Generated More Than $1 Million

UploadVR Between Realities podcast

It released with the launch of the HTC Vive in early 2016 and Facebook’s Oculus Touch controllers for Rift late in the year. They recall demos of Owlchemy’s Job Simulator, Google’s Tilt Brush and Valve’s early robot demo, each of which made excellent use of those hand controls.