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The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

Unity Technologies just went public. Alex: [laughs] There really is this challenge, especially with the inability to do live software demos, the danger is always that everything looks like slideware if you're not able to meet somebody in person. And Unity's, I think started. I think it was 2003, I think it was.

Canada 78
article thumbnail

The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

Unity Technologies just went public. Alex: [laughs] There really is this challenge, especially with the inability to do live software demos, the danger is always that everything looks like slideware if you're not able to meet somebody in person. And Unity's, I think started. I think it was 2003, I think it was.

Canada 78
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article thumbnail

The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

Unity Technologies just went public. Alex: [laughs] There really is this challenge, especially with the inability to do live software demos, the danger is always that everything looks like slideware if you're not able to meet somebody in person. And Unity's, I think started. I think it was 2003, I think it was.

Canada 60
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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

We were using something called Visa, which was a very low-level library language, very different from what Unity is right now. In 2003 I was lucky enough to see a job that was advertised at Stanford in the department of communications. We all think about VR as a medium today, but in 1999 or 2003, not so much.

Training 536