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The XR Week Peek (2020.03.09): New Half-Life: Alyx videos and details, coronavirus makes events go virtual and much more!

The Ghost Howls

The game appears fantastic : the graphics are high-level, the interactions are carefully studied to be natural (e.g. Oculus rejects Crisis VRigade again, causing backlash from the community. It was rejected by Oculus, but it found great success on Quest’s unofficial store. If you haven’t watched them… well, you should.

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Three Decades of Medical VR, with Stanford’s Dr. Walter Greenleaf

XR for Business Podcast

We can do larger scale studies. It takes a little bit time to do the studies to demonstrate safety and efficacy, but we’re in the process of doing that. I’ve been studying this industry inside and out and I subscribe to Google Alerts for virtual and augmented reality. Walter: It’s going to be in Nashville.

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Three Decades of Medical VR, with Stanford's Dr. Walter Greenleaf

XR for Business Podcast

The Stanford Virtual Human Interaction Lab has a focus on exploring and studying how VR technology can promote pro-social behavior, such as helping us better understand how our behavior affects the world's ecology, how our behavior affects other people, and studying how we can shift attitudes and shift behavior using virtual reality technology.

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Three Decades of Medical VR, with Stanford’s Dr. Walter Greenleaf

XR for Business Podcast

We can do larger scale studies. It takes a little bit time to do the studies to demonstrate safety and efficacy, but we’re in the process of doing that. I’ve been studying this industry inside and out and I subscribe to Google Alerts for virtual and augmented reality. Walter: It’s going to be in Nashville.