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Use Cases & Best Practices for Haptics at Scale in VR Training

ARVR

Main points of the webinar The National Education Association of the United States conducted a study about the different learning retention rates depending on the most common learning methods available today. It can be easily explained by data from a case study made by Innoactive , Unity , and Volkswagen.

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The Media and Entertainment Metaverse: What to Expect

XR Today - Virtual Reality

These experiences will no longer function like webinars or VR apps, but will converge virtual spaces with interoperable, engaging content. Regarding technologies, the Metaverse will incorporate artificial intelligence (AI), virtual, augmented, and mixed reality (VR/AR/MR), the internet of things (IoT), and hand and eye tracking tools.