article thumbnail

Google Releases AR Geospatial Creator for Unity

XR Today - Augmented Reality tag

Now our customers will be able to represent high-fidelity cities and terrain, and unlock use cases like line of sight and digital twins” The comments come a year after Epic Games debuted a series of partnerships with NVIDIA, Microsoft, and Cesium. This will lead to developing ecosystems of products and use cases for potential clients.

Unity 102
article thumbnail

The XR Week Peek (2023.03.13): AltspaceVR shuts down, and much more!

The Ghost Howls

Hello everyone from Austin, Texas, where I am attending the SXSW! Microsoft has killed it (after having basically abandoned it) because it had to perform a spending review given the bad economic conditions. I’m having fun, listening to interesting talks, meeting new people… basically everything I always do at these events!

Ukraine 317
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

HR in XR, with BrainXchange’s Emily Friedman

XR for Business Podcast

Alan: So you mentioned EWTS, Enterprise Wearable Technology Summit in Dallas, Texas, correct? And while I don’t think the use cases are really there for consumers yet, and the devices aren’t quite there– although I was really impressed with Unreal’s mixed reality glasses. Emily: Uh-huh. Mozilla has easy tools.

article thumbnail

HR in XR, with BrainXchange’s Emily Friedman

XR for Business Podcast

Alan: So you mentioned EWTS, Enterprise Wearable Technology Summit in Dallas, Texas, correct? And while I don’t think the use cases are really there for consumers yet, and the devices aren’t quite there– although I was really impressed with Unreal’s mixed reality glasses. Emily: Uh-huh. Mozilla has easy tools.

article thumbnail

HR in XR, with BrainXchange's Emily Friedman

XR for Business Podcast

Alan: So you mentioned EWTS, Enterprise Wearable Technology Summit in Dallas, Texas, correct? And while I don't think the use cases are really there for consumers yet, and the devices aren't quite there-- although I was really impressed with Unreal's mixed reality glasses. Emily: Uh-huh. Time really is money in business.