Remove Magic Leap Remove North America Remove Oculus Remove Unreal
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Our First Look At Microsoft HoloLens 2

VRScout

Like the first HoloLens the device also enables glasses wearers to simply slot the device in front of their spectacles (distinct advantage compared to Magic Leap). To do that, it had to pass the basic impact tests from several protective eyewear standards used in North America and Europe. CSA Z94.3, and EN 166.

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The XR Week Peek (2021.12.13): Horizon Worlds is now in open beta, Among Us VR is coming, and more!

The Ghost Howls

The North-America-only limitation is quite a bummer for us Europeans, but honestly, as a developer, I understand the will of making an incremental deployment to be sure that everything works before expanding the product to many countries. It is a big showcase demo for its Unreal Engine 5, and I have to say it is pretty impressive.

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