How To Make The Best Games In VR With Co-founder And CEO Of Survios Nate Burba
UploadVR Between Realities podcast
AUGUST 5, 2017
Behind the scenes, companies like Valve and Sony were trying to figure out what the VR medium would look like and began to get products into the hands of developers. NB: In 2013, Los Angeles was a smaller ecosystem. NB: Raw Data started when we wanted to switch to Unreal Engine. But I know things were different then.
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