Eido Inoue tells us everything we need to know about HADO and location based augmented reality
The Ghost Howls
FEBRUARY 12, 2019
Slightly slower teams have been known to beat faster teams by using better teamwork and strategy. Software-wise, we use Unity, Vuforia, and OpenCV. The Vive Pro Eye just launched by HTC at CES (Image by HTC). Although we use Unity in-house for development, we don’t require it specifically.
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