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Mark Zuckerberg Teases Glove-Based Advanced Hand Tracking Research From Oculus

UploadVR Between Realities podcast

Mark Zuckerberg just posted to his personal account on Facebook a first-ever peek inside Oculus Research, a lab based in Redmond, Washington dedicated to VR and AR advancements. Tagged with: glove , Oculus Research , zuckerberg.

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Patent Hints At Further Oculus Research Into VR Hand Controllers Beyond Touch

UploadVR Between Realities podcast

A patent application filed today by Oculus indicates the Facebook-owned virtual reality team is researching new kinds of hand controllers. The company’s current solution for bringing your hands with you into a VR experience is Oculus Touch. Tagged with: Haptics , oculus Facebook Twitter Reddit More.

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4 Ways to Unleash the Power of Sound in VR

Leapmotion

Hand tracking and virtual reality are both emerging technologies, and combining the two into a fluid and seamless experience can be a real challenge. Weightless and Hollow , for example, both include tracks that influence how we experience them. Giving Depth to 3D Space.

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The XR Week Peek (2020.11.02): PSVR likely not to come in 2021, new info revealed on Decagear, and more!

The Ghost Howls

I was expecting a PSVR 2 launch in 2021, but then suddenly Jim Ryan in an interview with The Washington Post has commented on VR with these exact words: PlayStation believes in VR. Oculus Quest is putting pressure to the Chinese VR ecosystem. Oculus Touch protection systems are a thing. OpenXR slowly increases its adoption.

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How Hollywood Has Predicted VR in Movies

VRScout

Since the Oculus Kickstarter in 2012, VR has seen a revival on the big screen as it becomes a more affordable and accessible consumer device. Head mounted display: With expansion to at home devices came the transition away from an arcade cabinet to setups a little closer to what you’ll see coming from the Big Three (Oculus, HTC, and Sony).

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Mr. Graylin graduated top of his department with a BS in electrical engineering from the University of Washington, where he had specialized in VR and AI over two decades ago under the tutelage of VR pioneer Tom Furness. Yes, so at the VEC – and at GDC – we actually announced our USDKs for hand tracking. It was a disaster.

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Massive XR Environments and Transforming Education with Alvin Wang Graylin

XR for Business Podcast

Mr. Graylin graduated top of his department with a BS in electrical engineering from the University of Washington, where he had specialized in VR and AI over two decades ago under the tutelage of VR pioneer Tom Furness. Yes, so at the VEC – and at GDC – we actually announced our USDKs for hand tracking. It was a disaster.