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Using XR to Change Everything (Without Changing Anything) with Lance-AR’s Lance Anderson

XR for Business Podcast

And if we can create a little environment where individuals could tap into that knowledge base, that would be great. But the interactions with your hands are going to be very close to being naturally part of reaching out, reaching and grabbing a hologram. Alan: The Quest hand tracking is coming in January and the Hololens 2.

article thumbnail

Using XR to Change Everything (Without Changing Anything) with Lance-AR’s Lance Anderson

XR for Business Podcast

And if we can create a little environment where individuals could tap into that knowledge base, that would be great. But the interactions with your hands are going to be very close to being naturally part of reaching out, reaching and grabbing a hologram. Alan: The Quest hand tracking is coming in January and the Hololens 2.

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article thumbnail

Using XR to Change Everything (Without Changing Anything) with Lance-AR's Lance Anderson

XR for Business Podcast

And if we can create a little environment where individuals could tap into that knowledge base, that would be great. But the interactions with your hands are going to be very close to being naturally part of reaching out, reaching and grabbing a hologram. Alan: The Quest hand tracking is coming in January and the Hololens 2.

AR 60
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The Gigantic List of Augmented Reality Use Cases

UploadVR Between Realities podcast

But because you’re much likelier to hear about VR today, especially this month with the launches of Playstation VR, Google Daydream, and Oculus Touch, AR can feel distant and overhyped. AR UI/UX: Because it is free of physical screens, AR makes greater use of controls through voice, hands and hand-tracking, and brain computer interfaces.