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Oculus: 2017 Rift Lineup Will Bring the ‘Depth’ of AAA Console/PC Games to VR

UploadVR Between Realities podcast

Included were chats with Steve Arnold, the head of studios at Oculus. Arnold’s job is to work with game developers to create top-quality content for the Oculus Rift VR headset. Oculus has made it clear that they are committed to the creation of top-tier VR content. Lone Echo from Ready at Dawn.

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Brilliant Labs Unveils arGPT Monocle for iOS

XR Today - Augmented Reality tag

The next-level solution for human-computer interfacing (HCI) aims to provide hands-free access to global knowledge bases using voice prompts. Compatible with Apple’s iOS operating system, it will enable ChatGPT artificial intelligence (AI) on smart glasses and wearables.

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Is this a First-Look at Meta’s Next Headset?

XR Today - Mixed Reality tag

Furthermore, during the promotional video, Clegg emphasized the significance of the groundwork for the future industrial Metaverse – based on the emerging talent pool, increasing knowledge bases, and exposure. Meta has recently revamped its enterprise suite after the Quest Pro received a less-than-enthusiastic response.

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Will Meta’s Consumer Focus Collapse its Enterprise Vision? 

XR Today - Mixed Reality tag

According to the VRARA and its Global Executive Director Kris Kolo , Meta’s renewed dive into the business world – following the Quest Pro and other delves during the Oculus era – may be rife with issues. Meta is an openly consumer-first XR solutions provider.

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9 Must Have Skills To Become An AR/VR Developer (With Course Recommendations)

ARVR

Top 50 Terminologies related to AR/VR The more time you spend working on a real world project under an organization, the more you sharpen your domain knowledge. Based on your learning pace you can shorten the 6 months learning process + 6 months real world project experience into a shorter period.

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Oculus Details ‘Buffered Haptics’ for Advanced Haptics on Touch Controllers

Road to VR

Oculus has added new documentation to their developer knowledge base detailing the ‘buffered haptics’ feature of the Oculus SDK, a method for programming more advanced haptic feedback from the company’s Touch controllers. SEE ALSO Oculus Touch Insides Revealed in Detailed Teardown.

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‘Skyrim VR’ for PC Review – a Dragon-sized Feast for the Eyes

Road to VR

Available On: Oculus RIft, HTC Vive, Windows VR, PSVR. Reviewed On: Oculus RIft, HTC Vive. I found all control schemes, including scrolling through the game’s vast amount of menus, to be much more simple on Oculus Touch than with HTC Vive motion controllers. Skyrim VR on PC Details: Official Site. Developer: Bethesda.

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