Remove Google Remove Immersion Remove Latency Remove Motion Capture
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China shows its masterplan to lead Virtual Reality in 2025

The Ghost Howls

The document is divided into nine parts: I will report them here, as a small summary of mine, together with the full text translated with Google Translate (so, RIP English), if you want to read it. It can also be an opportunity to get to know what each country should try obtaining in the next years for what concerns virtual reality.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

In its upcoming 5-year development plan, there should be measures to favor the growth and the spread of Immersive Realities. Viveport is improving a lot, and now HTC is also launching the Vive XR Suite , which will be distributed thanks to the support of a strong network of partners like HP, NVIDIA, Baidu (the Chinese Google), and Accenture.

HTC 416
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The Ghost Howls’s VR Week Peek (2019.10.06): Vive Cosmos has a mild launch, Quest updates its runtime and much more!

The Ghost Howls

An optimized passthrough for the Quest, with better resolution, latency and depth perception. IKinema was a company working on motion capture and had developed a great solution that lets people animate a full-body avatar with just some Vive Trackers on their limbs. It works incredibly well; Passthrough+. Apple acquires IKinema.