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Dissecting Virtual Frogs with VictoryXR’s Steve Grubbs

XR for Business Podcast

Steve: Well, it was a MetaVRse product that I downloaded to my phone some time, in Google Cardboard. With software? We would rather just be in the software business. But, schools that come to us want both a hardware, software, and platform solution. Alan: So that’s Google Cardboard. How does that look?

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Dissecting Virtual Frogs with VictoryXR’s Steve Grubbs

XR for Business Podcast

Steve: Well, it was a MetaVRse product that I downloaded to my phone some time, in Google Cardboard. With software? We would rather just be in the software business. But, schools that come to us want both a hardware, software, and platform solution. Alan: So that’s Google Cardboard. How does that look?

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article thumbnail

Dissecting Virtual Frogs with VictoryXR's Steve Grubbs

XR for Business Podcast

Steve: Well, it was a MetaVRse product that I downloaded to my phone some time, in Google Cardboard. With software? We would rather just be in the software business. But, schools that come to us want both a hardware, software, and platform solution. Alan: So that's Google Cardboard. Let me ask you a quick question.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

VR First , the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it’s nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017. Oklahoma State University, USA. image courtesy VR First. North Carolina State University, USA.

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