Remove Gesture Control Remove Magic Leap Remove Simulation Remove Virtual World
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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can. What they were saying was, “we’re now excited to introduce the natural user interface,” and it’s called like “intuitive gesture control.” I don’t know.

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Getting -- and Keeping -- Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can. And when they came on stage -- what, Mobile World Congress has already been a month now? -- in Barcelona. Just seeing a technologist refer to hands as this natural gesture interface is hilarious.

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Getting — and Keeping — Your Attention in XR, with LumiereVR COO Alexander Haque

XR for Business Podcast

The whole purpose of VR is to give almost a lifelike simulation, if not give as close as a lifelike simulation as you can. What they were saying was, “we’re now excited to introduce the natural user interface,” and it’s called like “intuitive gesture control.” I don’t know.