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XR Gaming Case Study: Groove Jones, Be Pro Be Proud

XR Today - Virtual Reality

Creative augmented and virtual reality (AR/VR) technology firm Groove Jones develops immersive solutions for enterprises, brands, and location-based experiences. Groove Jones supplies an avenue for bespoke extended reality (XR) training scenarios for enterprises. Behind the Bespoke Training.

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Creating Virtual Scenarios to Train Soft Skills in XR, with Friends With Holograms’ Cortney Harding

XR for Business Podcast

And in 2016, at South by Southwest, I did a panel on music and virtual reality. In terms of consulting work, we’ve consulted for Verizon, we’ve consulted for Coca-Cola, mostly in the augmented reality side of things. We just worked with Unity, building augmented reality projects.

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article thumbnail

Creating Virtual Scenarios to Train Soft Skills in XR, with Friends With Holograms’ Cortney Harding

XR for Business Podcast

And in 2016, at South by Southwest, I did a panel on music and virtual reality. In terms of consulting work, we’ve consulted for Verizon, we’ve consulted for Coca-Cola, mostly in the augmented reality side of things. We just worked with Unity, building augmented reality projects.

article thumbnail

Creating Virtual Scenarios to Train Soft Skills in XR, with Friends With Holograms' Cortney Harding

XR for Business Podcast

And in 2016, at South by Southwest, I did a panel on music and virtual reality. In terms of consulting work, we've consulted for Verizon, we've consulted for Coca-Cola, mostly in the augmented reality side of things. We just worked with Unity, building augmented reality projects. And I can't say which one yet, TBD.