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2020 – The Year of AR and VR for Education and Training

EON Reality

Read on to find out why he thinks 2020 holds the greatest promise and potential it has ever been to effectively use AVR technology to change and improve the way we teach and the way we learn. The times are changing rapidly and globally in how people interact with each other and with technology. What is different now than in the past?

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The New Age of Learning Science with Virtual Reality: A Literature Review

ARVR

However, technological advancement has generated new opportunities to apply virtual reality to more than just video games. While technology is constantly changing in the digital world, it is crucial to investigate how advancement in technology can impact learning. The replicated findings of Sue et al. 2010), Huang et al.

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XR Education in 2021

ARPost

VR is for games and AR is for industry, right? See Also: How The Glimpse Group Is Paving the Road for XR Technology Adoption. Every business is going to be driven by technology, so you need to understand baseline technology,” said Janssen. Lobaki and Kemper County Mississippi. Virbela and Stanford University.

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