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Becoming a Butterfly?—?Part 2: Flight

ARVR

Part 2: Flight In the last post , I covered the creation of the monarch butterfly avatar that players will embody in this VR game/simulation. In this post, I’ll be discussing the development of our avatar’s flight capabilities, using the Nvidia PhysX engine in Unity. and other butterflies?

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

There was something called people avatars and virtual worlds, that was very popular around 2007. I just was recently with a university in Mexico. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? Affordable.

AR 78
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article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

There was something called people avatars and virtual worlds, that was very popular around 2007. I just was recently with a university in Mexico. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? Affordable.

AR 78
article thumbnail

The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

There was something called people avatars and virtual worlds, that was very popular around 2007. I just was recently with a university in Mexico. So you don't know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them? Affordable.

AR 60