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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

The industry has been experiencing a boom in recent years with hundreds of startups and heavy investment from tech giants including Google, Apple, Samsung, and Facebook. In January of 2017, FOVE, a Japanese VR startup, released the first eye-tracking VR headset. Despite all the activity, AR/VR hardware remains relatively crude.

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29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to.

AllThingsVR

That also explains why others are getting into the game, from Eyefluence, backed by LeapPad founder Jim Marggraff, to Eye Tribe, which makes a desktop eye-tracker for $200. earlier this month announced a reference design for an eye-tracking headset that uses its Snapdragon chip. game maker Colopl Inc., Qualcomm Inc.

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A Work in Progress: Virtual Reality

VRScout

Games currently make up 76% of all virtual reality content. 50% of millennials expressed desire for VR headsets that hook up to a gaming console as opposed to a PC. Samsung Gear VR expected 3.5 Many currently refer to virtual reality content creation as the “wild west” since anything goes. On-rails vehicle.

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

The HTC Vive is arguably the best out there, but having to buy a souped-up laptop just to run it, paying full price for brief games that feel more like demos, and trailing a huge cable off your head and fumbling to mount trackers on your ceiling…it’s not ideal. Eye tracking: Fove: Eyefluence: SMI: Bladerunner (film). Avatar (film).

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