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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

In January of 2017, FOVE, a Japanese VR startup, released the first eye-tracking VR headset. Eye tracking can empower the user to select virtual objects, such as a ball or a weapon in a game, or teleport to a new place within the virtual environment, simply by looking. It could be the beginning of a truly immersive virtual experience.

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29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to.

AllThingsVR

That also explains why others are getting into the game, from Eyefluence, backed by LeapPad founder Jim Marggraff, to Eye Tribe, which makes a desktop eye-tracker for $200. earlier this month announced a reference design for an eye-tracking headset that uses its Snapdragon chip. game maker Colopl Inc., Qualcomm Inc.

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A Work in Progress: Virtual Reality

VRScout

Games currently make up 76% of all virtual reality content. 50% of millennials expressed desire for VR headsets that hook up to a gaming console as opposed to a PC. Many currently refer to virtual reality content creation as the “wild west” since anything goes. Stationary and interactive puzzle games.

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Here’s How 4 Predictions By The Head of Oculus Research Turned Out

UploadVR Between Realities podcast

What he said: “The reason that graphics is going to have to up its game in a hurry is that because VR engages so much more of the perceptual system than a monitor does, it’s held to a much higher standard. Companies are starting to dabble with foveated rendering but we only have eye-tracking in one VR headset, FOVE.

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

The HTC Vive is arguably the best out there, but having to buy a souped-up laptop just to run it, paying full price for brief games that feel more like demos, and trailing a huge cable off your head and fumbling to mount trackers on your ceiling…it’s not ideal. Eye tracking: Fove: Eyefluence: SMI: Bladerunner (film). Avatar (film).

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