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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

In January of 2017, FOVE, a Japanese VR startup, released the first eye-tracking VR headset. Now that FOVE has released the first eye-tracking VR headset, we might expect these functionalities will soon come standard in a range of products—from affordable smartphone headsets to high-end systems. “The Industry Is Changing.

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29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to.

AllThingsVR

earlier this month announced a reference design for an eye-tracking headset that uses its Snapdragon chip. Fove ran a Kickstarter campaign, raising $500,000, and eventually got $13 million in financing from investors including Samsung Electronics Co., SensoMotoric Instruments and Tobii are also exploring VR applications. Qualcomm Inc.

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GDC 2017: SMI Is Working With Valve To Bring Eye-Tracking To OpenVR

UploadVR Between Realities podcast

Firstly, the tech is vital for foveated rendering, a term that refers to a VR experience only fully rendering its graphics directly in the center of where a user’s eyes are looking.

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Hands-on: HoloLens 2 is a More Than Just a Larger Field of View

Road to VR

The strap, which is a firm but flexible material, wraps around to fit snugly under what Wikipedia scholars refer to as the occipital bone. Giving it a few good shakes, I was confident that it was firmly stuck to my head even without the need of the optional top strap. Image courtesy Microsoft.

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A Work in Progress: Virtual Reality

VRScout

Many currently refer to virtual reality content creation as the “wild west” since anything goes. Fove has created an eye-tracking headset, which other headset manufacturers may seek to include in future iterations. It’s difficult to create relevant and meaningful content. Well, anything doesn’t go.

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Here’s How 4 Predictions By The Head of Oculus Research Turned Out

UploadVR Between Realities podcast

Essentially it refers to using eye-tracking to pinpoint where a user is looking on a display and then only fully rendering the area the retina is focusing on. Companies are starting to dabble with foveated rendering but we only have eye-tracking in one VR headset, FOVE. Was he right?: Yes, but we’re not there yet.

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

AR mode will be everywhere else: calling a heads up display of Google Maps on the street, stopping to catch a Pokemon in a field, or scanning the person in the coffee meeting across from you to cross-reference their LinkedIn profile. Eye tracking: Fove: Eyefluence: SMI: Bladerunner (film). Total Recall (film). Avatar (film).

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