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Varjo Launches XR-4 Series Mixed Reality Glasses That Rivals Natural Vision

XROM

The Varjo-ready software ecosystem of over 100 third-party PC applications and 3D engines, including Unreal Engine and Unity, integrates the XR-4 series into the world’s most demanding workflows across training and simulation, design and engineering, healthcare and more. “As

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The XR Week Peek (2020.02.24): HTC shows Cosmos and Proton, devs make cool hands interactions, Sansar on sale and more!

The Ghost Howls

More info (Daniel Beauchamp’s experiments) More info (Hands tracking + physics) More info (Quest’s hands tracking inside Unity) More info (Oculus’s hands tracking UX guidelines) More info (All apps currently employing Quest’s hands tracking). Before today, I didn’t know that Alien Kiss VR simulator was a thing…. It is very interesting.

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FOVE Launches Pre-Orders For Eye-Tracking VR Headset FOVE 0, Starting at $549

Road to VR

” Check out the video below to get a better idea how simulated field-of-depth and foveated rendering work. The company has already released their SDK which allows developers to integrate FOVE support for projects built-in Unity, Unreal Engine, and CryEngine. Interface: HDMI 1.4 / USB 3.0 / USB 2.0×2.

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